Post by CuteLikeMurder on Feb 18, 2015 22:53:44 GMT -5
Okay, I figured I'll just post here for the fan fiction stuff.
So my idea is to change the nature of the Games so that it's a somewhat original concept.
I'm not sure how the world in which the story takes place got the way it did. But just imagine the state Detriot is in, turn it up to 11, and now you've the state of our world. Since these stories are usually America-centric, I think we should at least make a mention of what is going on in the rest of the world (maybe they're not doing this, maybe they're doing worst things, maybe the country "insert country" doesn't even exist anymore), but as far as the USA is concerned, the 1% (like the Koch Brothers) rule the country. Or hell have a corporation work with the government in making this a thing.
So the people live in abject poverty. Starvation, crime of all sorts... that's just a way of life. Everyone has a "hustle." The local doctor sells drugs. The police hire themselves out as paid thugs. Maybe even orphanages peddle children to people with certain "tastes." Really horrific stuff. However, through the coarse of telling this story (should people agree to it) it's important to make our characters not react the way we would. They've grown up with this being the normal. It should seem normal. Sure they could think it's wrong, unjust. But not shocked like we would be plopped into this world.
And now the Games... or as I like to call it: "The Hunt."
The rules for the Hunt is simple: Survive the Hunt.
So it works like this. A number of children, I'd say ages 14 - 20 (because let's face it it'd be more entertaining to see people that could defend themselves fight to the death as opposed to tiny children calling for their mothers) are told they must survive and travel from point A to point B. This could explain multiple winners in past years as we've had with HG. I would also like to have some years without winners. So these children must survive while being hunted down by either rich assholes who think this stuff is thoroughly awesome. Or other children trained for this sort of thing.
The winner or winners are awarded prize money that must be shared between the winners (which explains why usually people kill each other trying to be the only person that crosses the finish line).
Anyway that's my idea.
I like the idea. I'm thinking perhaps each of us creates a character. We are so different that we will create either a complementary group or a contrast that will create conflict. I'll work on my character... if no one minds re - using a past HG victor, I want to re - make Grace.
Requirements for Applicants
After they fill out the application. The Screening process beginnings. 50-30 contestants are selected. And then (and this where the pandering to the crowd aspect comes in that we loved about HG) people vote you in all American Idol style. And future Ryan Seacreast is like "The choice is yours, America. Call 1-900-The-Hunt and when prompted hit star 01 to vote for [insert name here]." From there only 20-26 get in (the number is contingent on how many wards their are and how many contestants from each ward is allowed in).
Rules of the Hunt (I'll add to it as we discuss and flesh this out)
Things they look for in Contestants
The 1st Hunt
Champion(s):
Age(s) at time:
Strategy:
Kills:
The 89th Hunt
Champion(s): Dawn Hale (Buchanan), Maddox Gray, Lilac Zahara, Juniper Reed, & Aden Snow
Age(s) at time: Dawn (14), Maddox (16), Lilac (17), Juniper (20), Aden (19)
Strategy:
Kills:
The 91st Hunt
Champion(s): Weston Brighton, & Aubrey Stone
Age(s) at time: Weston (17), & Aubrey (17)
Strategy:
Kills:
The 95th Hunt
Champion(s): Seger Nix
Age(s) at time: 19
Strategy:
Kills:
The 1st Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 2nd Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 3rd Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 4th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 5th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 6th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 7th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 8th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 9th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The Domes
Location:
Culture:
Attitudes toward the Commons:
Attitudes toward the Hunt:
Attitudes toward Life in the Wards:
So my idea is to change the nature of the Games so that it's a somewhat original concept.
I'm not sure how the world in which the story takes place got the way it did. But just imagine the state Detriot is in, turn it up to 11, and now you've the state of our world. Since these stories are usually America-centric, I think we should at least make a mention of what is going on in the rest of the world (maybe they're not doing this, maybe they're doing worst things, maybe the country "insert country" doesn't even exist anymore), but as far as the USA is concerned, the 1% (like the Koch Brothers) rule the country. Or hell have a corporation work with the government in making this a thing.
So the people live in abject poverty. Starvation, crime of all sorts... that's just a way of life. Everyone has a "hustle." The local doctor sells drugs. The police hire themselves out as paid thugs. Maybe even orphanages peddle children to people with certain "tastes." Really horrific stuff. However, through the coarse of telling this story (should people agree to it) it's important to make our characters not react the way we would. They've grown up with this being the normal. It should seem normal. Sure they could think it's wrong, unjust. But not shocked like we would be plopped into this world.
And now the Games... or as I like to call it: "The Hunt."
The rules for the Hunt is simple: Survive the Hunt.
So it works like this. A number of children, I'd say ages 14 - 20 (because let's face it it'd be more entertaining to see people that could defend themselves fight to the death as opposed to tiny children calling for their mothers) are told they must survive and travel from point A to point B. This could explain multiple winners in past years as we've had with HG. I would also like to have some years without winners. So these children must survive while being hunted down by either rich assholes who think this stuff is thoroughly awesome. Or other children trained for this sort of thing.
The winner or winners are awarded prize money that must be shared between the winners (which explains why usually people kill each other trying to be the only person that crosses the finish line).
Anyway that's my idea.
I think I can see the state of the world. The children can be so poorly educated that we can develop the 'how' along the way as a en media res or The Wish (Buffyverse) did.
I like the idea. I'm thinking perhaps each of us creates a character. We are so different that we will create either a complementary group or a contrast that will create conflict. I'll work on my character... if no one minds re - using a past HG victor, I want to re - make Grace.
Expanded Stuffs for the Hunt
Requirements for Applicants
- Applicants must be at least 14 years of age but no older than 20.
- Applicants must be in near perfect health.
- No congenital birth defects
- No asthmatics
- Must be average intelligence
- Must be able to run a mile in 8 minutes without stopping.
- Must be able to tread open water for 2 minutes.
- Must not be obese.
- Must be able to lift 50 lbs.
- No cosmetic deformities.
After they fill out the application. The Screening process beginnings. 50-30 contestants are selected. And then (and this where the pandering to the crowd aspect comes in that we loved about HG) people vote you in all American Idol style. And future Ryan Seacreast is like "The choice is yours, America. Call 1-900-The-Hunt and when prompted hit star 01 to vote for [insert name here]." From there only 20-26 get in (the number is contingent on how many wards their are and how many contestants from each ward is allowed in).
Rules of the Hunt (I'll add to it as we discuss and flesh this out)
- Contestants must make a 200 mile hike while being hunted by a select group of skilled hunters.
- Survive and cross the finish line.
- Contestants are allowed one keepsake and one item (selected from an approved list).
- Training for the Hunt is not against the rules. But formal training rarely happens.
- Contestants are strongly encourage to be entertaining. Backers/Sponsors tend to throw credits at their favorites.
- Contestants are allowed to kill. Anything goes. Even killing Hunters.
- It's just rare. Hunters are skilled fighter/killers and they are given formal training to hone their craft.
Things they look for in Contestants
- Contestants with flair are strongly favored
- Contestants with a sob story are strongly favored.
- Contestants that don't typically "play well with others" are strongly favored
- Contestants that are pleasing to the eye are strongly favored.
- Contestants that have an ex Champion sponsoring/mentoring them are strongly favored.
- Ex-Champions are allowed to choose contestants to mentor at any point before or during the casting process. They also provide support during the actual hunt.
Past Champions of the Hunt
(more can be learned ic!)
(more can be learned ic!)
The 1st Hunt
Champion(s):
Age(s) at time:
Strategy:
Kills:
The 89th Hunt
Champion(s): Dawn Hale (Buchanan), Maddox Gray, Lilac Zahara, Juniper Reed, & Aden Snow
Age(s) at time: Dawn (14), Maddox (16), Lilac (17), Juniper (20), Aden (19)
Strategy:
Kills:
The 91st Hunt
Champion(s): Weston Brighton, & Aubrey Stone
Age(s) at time: Weston (17), & Aubrey (17)
Strategy:
Kills:
The 95th Hunt
Champion(s): Seger Nix
Age(s) at time: 19
Strategy:
Kills:
The Wards & The Domes
The 1st Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 2nd Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 3rd Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 4th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 5th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 6th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 7th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 8th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The 9th Ward
Location:
Culture:
Attitudes toward the Elite:
Attitudes toward the Hunt:
Attitudes toward the other Wards:
The Domes
Location:
Culture:
Attitudes toward the Commons:
Attitudes toward the Hunt:
Attitudes toward Life in the Wards: